LEARN MATKA

LEARN MATKA

Learn Matka knowledge base is for beginners who are just beginning with matka and want to know all concepts, views, facts, misleads and alternate thinking.

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For players and guessers, when making money is the main aim, knowledge on game’s theory is as much important as a solid method or strategy. So, no matter which level you stand with regards to matka, there is always something to learn !

The Learn Matka knowledge-base covers beginner to research concepts that encourage you to understand how matka works and how you can beat it for profit. This knowledge base is grouped into 5 levels of learning based on a universal learning system : Crawl,Stand,Walk,Run,Fly

First, you learn to crawl, then to stand, then to walk, then to run and then to fly

“We can only see a short distance ahead, but we can see plenty there that needs to be done”

Alan Turing

LEARN MATKA

CRAWL

This section introduces you to the foundation concepts of matka (The ABCD of Matka) and how it is played. This section also clarifies on common misleads.

Start Crawling . . . . .

Chapter A

Chapter B

Chapter C

Chapter D

STAND

This section covers concepts of matka that helps you understand how game works, how its organized, the perspectives of the game from house, bookie and player sides.

Stand Up !

Chapter E

Chapter F

Chapter G

Chapter H

Chapter I

WALK

This section covers concepts that you must read to understand the game better. This chapter lays foundation for concepts that you will later refer to when you start guessing !

Begin Walking !

Chapter J

Chapter K

Chapter L

Chapter M

Chapter N

Chapter O

RUN

Sprint Forward!

This is, so far, the most important part. This section is all about actually doing things in practice. Every chapter goes deep into things that are so exceptional, that you’ll see matka as a game like never before.

Chapter P
WAYS TO GUESS MATKA

The Matka Variations

Patterns & Lines in Matka

Heuristic Process for Matka

Patterns v/s Heuristic Process

Chapter Q
SETTING UP

Setting Up the Target

Setting Up the Infrastructure

Preparing the Data

Chapter R
DATA ANALYSIS

Introduction to Data Analysis

Statistical V/s Logical Analysis

Rules, Methods & Protocols

Static v/s Dynamic Rules

Classification : The Key to Matka

Chapter S
MICROSOFT EXCEL

Microsoft Excel : The Essential Tool

Functions of Excel

Building your First Rule in Matka

Ideal Rule Checklist

Chapter T
SOLVING MATKA

Introduction to Method

Building Your First Method in Excel

Schema : Input -> Process -> Output

Recordkeeper

Input Management System (IMS)

Frameworks

Solving Layout

FLY

Fly High !

This section is reserved for very few who show exceptional discipline in learning justmatka way of doing things. Master every variation of the game and keep up to date with changes as we move forward together. Start Guessing & Making Money.

Chapter U
GUESSING SINGLES (ANK)

Guessing 6 Singles
Guessing 4 Singles
Guessing 2 Singles

Chapter V
GUESSING JODI

Sacagawea AI

Chapter W
GUESSING PANA

PST 2019X
Avicenna AI

Chapter X
GUESSING HALF SANGAM

HSST2019

Chapter Y
GUESSING SANGAM

Laplace
Margaret Hamilton AI

Chapter Z
TAKEOFF

Choosing What to Play
Bankroll Management
Get.Set.Go

RESEARCH

There is no limit on to where you can take your abilities. At Just Matka, we move fast and break things. We go to great lengths to develop/test/deploy methodologies that work for everyone of us.

If you are interested to do further research, please refer to Research section of this website for more information regarding where to begin.

There are few scrapped chapters from past that you might want to revisit. Here they are

ANATOMY OF LEAK GAME

Last Updated : 17.11.2019
by Just Matka