LEARN MATKA

LEARN MATKA

Learn Matka knowledge base is for beginners who are just beginning with matka and want to know all concepts, views, facts, misleads and alternate thinking.

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For players and guessers, when making money is the main aim, knowledge on game’s theory is as much important as a solid method or strategy. So, no matter which level you stand with regards to matka, there is always something to learn !

The Learn Matka knowledge-base covers beginner to research concepts that encourage you to understand how matka works and how you can beat it for profit. This knowledge base is grouped into 5 levels of learning based on a universal learning system : Crawl,Stand,Walk,Run,Fly

First, you learn to crawl, then to stand, then to walk, then to run and then to fly


“We can only see a short distance ahead, but we can see plenty there that needs to be done”

Alan Turing

LEARN MATKA

CRAWL

This section introduces you to the foundation concepts of matka (The ABCD of Matka) and how it is played. This section also clarifies on common misleads.

Start Crawling . . . . .


Chapter C
How to Play Matka


STAND

This section covers concepts of matka that helps you understand how game works, how its organized, the perspectives of the game from house, bookie and player sides.

Stand Up !


Chapter F
The House Side


Chapter G
The Bookmaker Side


Chapter H
The Player Side


Chapter I
Mismatch Fate


WALK

This section covers concepts that you must read to understand the game better. This chapter lays foundation for concepts that you will later refer to when you start guessing !

Begin Walking !


RUN

Sprint Forward!

This is, so far, the most important part. This section is all about actually doing things in practice. Every chapter goes deep into things that are so exceptional, that you’ll see matka as a game like never before.

Chapter P
WAYS TO GUESS MATKA


The Matka Variations

Patterns & Lines in Matka

Heuristic Process for Matka

Patterns v/s Heuristic Process

Chapter Q
SETTING UP


Setting Up the Target

Setting Up the Infrastructure

Preparing the Data

Preparing Your Mind

Chapter R
DATA ANALYSIS


Introduction to Data Analysis


Statistical V/s Logical Analysis


Rules, Methods & Protocols


Static v/s Dynamic Rules


Classification : The Key to Matka

Chapter S
MICROSOFT EXCEL


Microsoft Excel : The Essential Tool


Functions of Excel


Building your First Rule in Matka


Ideal Rule Checklist

Chapter T
SOLVING MATKA


Introduction to Method


Building Your First Method in Excel


Schema : Input -> Process -> Output


Recordkeeper


Input Management System (IMS)


Frameworks


Solving Layout


Readcopy : Spotting the Quasars


FLY

Fly High !

This section is reserved for very few who show exceptional discipline in learning justmatka way of doing things. Master every variation of the game and keep up to date with changes as we move forward together. Start Guessing & Making Money.

Chapter U
GUESSING SINGLES (ANK)


Guessing 6 Singles
Guessing 4 Singles
Guessing 2 Singles

Chapter V
GUESSING JODI


Sacagawea AI

Chapter W
GUESSING PANA


PST 2019X
Avicenna AI

Chapter X
GUESSING HALF SANGAM


HSST2019

Chapter Y
GUESSING SANGAM


Laplace
Margaret Hamilton AI

Chapter Z
TAKEOFF


Choosing What to Play
Bankroll Management
Get.Set.Go


RESEARCH

There is no limit on to where you can take your abilities. At Just Matka, we move fast and break things. We go to great lengths to develop/test/deploy methodologies that work for everyone of us. 

If you are interested to do further research, please refer to Research section of this website for more information regarding where to begin.


There are few scrapped chapters from past that you might want to revisit. Here they are

ANATOMY OF LEAK GAME


Last Updated : 17.11.2019
by Just Matka